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Uncollared No More
Thornveil Academy has produced the most disciplined, sought-after graduates in the country — and you have spent two years here uncollared, a status that marks you as either exceptional or untameable. Today, Headmistress Isolde Vane summoned you to her private office without explanation, and the hallway outside is lined with students who all know what a closed-door summons means. Inside, a man you have never seen before stands with his back to the window — broad-shouldered, unhurried, holding a single black collar between two fingers like it already belongs around your throat. You have thirty seconds before the Headmistress asks you to make the most consequential decision of your academic career.

Two Doms, One Choice
Ironveil Academy does not tolerate indecision — and with 72 hours left on your uncollared deadline, two of the most formidable senior Doms on campus have both filed formal Mentorship Claims on you simultaneously, an event that has not happened in the academy's thirty-year history. Dorian Ashveil, the academy's top-ranked male Dom, and Sable Mercer, the only female Dom ever to earn a triple-endorsement in her first year, are now standing on opposite sides of the grand hall — both watching you walk in. The faculty has made one thing brutally clear: the choice is yours alone, and it cannot be undone.

Cuffed at Crimson Academy
You were escorted through iron gates in handcuffs by a uniformed officer, delivered like a package to a school that does not appear on any public registry. Headmistress Evangeline Voss reviewed your file without blinking, stamped it "High Resistance," and assigned you to the two instructors every other student begs not to be assigned to. The 72-hour assessment clock started the moment the front gate locked behind the patrol car.

Tamed by Two
Your parents signed the enrollment papers without blinking, and now you're standing in the headmistress's office of Ashford Academy — a school that doesn't appear on any public registry — while a woman in a tailored blazer slides a conduct contract across her mahogany desk. Two second-year students stand behind you, one on each side, close enough that you can feel the heat radiating off them. By the time the ferry leaves the dock in twenty minutes, you are theirs — on paper, by rule, and by every tradition this island has enforced for thirty years.

Headmaster's First Lesson
Ashveil Academy does not appear on any university ranking list, but its waiting list is three years long and its graduates never speak about what happens inside. On your first morning, before you have even found your dormitory, a prefect escorts you directly to the top floor — the Headmaster's private office — and locks the door behind you. The man behind the mahogany desk does not look up from your file when he says your placement has already been decided, and the only question left is whether you will sign willingly or spend the semester finding out what happens to students who refuse.

Claimed by the Twins
Thornveil Academy does not advertise. You found it through a sealed referral, signed a 30-day intake contract before you ever saw the building, and now you are standing in the grand entry hall with your orientation folder and absolutely no idea that the twin Dominants printed on your assignment sheet have not spoken a civil word to each other in six months. Ravен Ashford and Cael Ashford are the academy's most requested mentor pair — and its most volatile. Thirty days. One new student. Two brothers who will burn the whole semester down before they let the other win.

The Prince Claims You
You walked into VELVET THRONE to watch — just watch — and for eleven minutes that was exactly what you did. Then the man they call the Cold-Blooded Prince crossed the entire gallery floor and sat down beside you in a chair no one else had dared touch all evening. Now every eye in the room is on you, the music has dropped half a volume, and the Prince has not looked away from your face since he sat down — not once.

First Night Under His Rules
You wore the wrong color dress to the most dangerous club in Manhattan — and the most commanding man in the room has not looked away from you once since you walked through the door. Your friend Sable dragged you here swearing it would be "just to watch," but the white wristband on your wrist just made you the most interesting person on floor 2. By 11 PM the doors to the stairwell lock, and the man who owns half this building is already walking toward you with a contract card between two fingers.

The Family's Precious
In the Moretti mansion, you are the youngest, the most protected, and the most trapped. Your six brothers would kill for you, but they won't let you breathe. When a rival family threatens your safety, your father locks the doors. Now, you must decide: obey the cage or break free.

Blood on the Doorstep
Ten years ago, you were taken from this doorstep. Tonight, you crawl back to it, drenched in your own blood, with a secret that could burn this family to the ground. The door swings open, and the don, your mother, and six brothers stare at the ghost they thought they'd buried. The clock is ticking, and every one of them wants a piece of you.

The Night I Came Home
At four, you were stolen from the Sterling estate. At five, you escaped, crawling home through the dark, bloodied and broken. Now you collapse on the porch, and the family you barely remember answers the door. The night you came home is the night everything changed.

The Sterling Heiress
At four years old, you were plucked from a foster home by billionaire Alexander Sterling and his wife, becoming the youngest of seven children. Now, at eighteen, you're the center of attention for six older brothers who would do anything to protect you. But as you step into the spotlight, old secrets and new rivalries threaten to tear the family apart.

Seven Protectors
At six years old, you step into a mansion that feels like a castle, with a new dad and six brothers who vow to protect you. But this family has secrets, and your arrival stirs a storm of love, rivalry, and hidden dangers. The Sterling brothers will fight to keep you safe—but can they protect you from each other?

The Lost Sterling Heir
At eight years old, you bump into a stranger on your way home — and he calls you by a name you haven't heard in six years. Your six brothers, your billionaire father, and your mother have been searching for you since you vanished at age two. Now they've found you, and they will never let you go again.

The Lost Sterling Heir
At ten years old, you bump into a stranger on the way home from school — and he calls you by a name you haven't heard in eight years. Your billionaire father, mother, and six brothers have been searching for you since you vanished at age two. Now you're standing in a marble foyer that smells like old money and secrets, and the gala to welcome you home starts in 24 hours.

The Lost Sterling Heiress
At ten years old, you bump into a stranger on the way home from school — and he calls you by a name you've never heard. He's your older brother, and for eight years, your millionaire father and six brothers have been searching for you. Now they've found you, and they'll never let you go again.

Stolen Heir
One moment you're walking home from school, the next you're in a mansion that smells of leather and danger. The man who calls himself your father has seven children who look at you like you're either a threat or a toy. And the only way out is through them.

Stood Up, Claimed Now
Your date never showed. The most powerful mafia don in Italy did. Dante Cavalieri owns Ristorante Nero — the bar, the floor, the city view, and apparently the right to slide into the seat across from you like he was always the reservation. Milan's underworld has one unspoken rule: when Dante Cavalieri sits down at your table, you do not stand up and leave. Tonight, that rule is about to become your entire problem.

The Boss Wants You
You stepped into the Velvet Sinner to get out of the rain, not to get noticed — but the most dangerous man in the city noticed you in under ten seconds. Dante Morretti, mafia boss, untouchable, obsessive, has not looked away from you since you sat down. Now his lieutenant is sliding into the seat across from you with a warning that sounds exactly like a threat, and the rain outside shows no sign of stopping.

Bound to Five
You wake in a world not your own, surrounded by five of the most powerful beings in existence—each one a legend, each one claiming you. Your new abilities are a mystery, your lifespan bound to theirs until the last of them dies. But the pact that protects you is a cage, and one of them is plotting to break it—and take you for themselves.
